﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameControlTest
{
    public class UpdateCommand : Command
    {
        public double X, Y;

        public UpdateCommand(GameObject gameObjectToTranslate, double x, double y)
            : base(gameObjectToTranslate)
        {
            this.X = x;
            this.Y = y;
        }

        public override void Execute(float elapsedTimeRatio)
        {
            _go.Update(X, Y, elapsedTimeRatio);
        }
    }
}
